Menu
ĭrop an ai_hint at the player's current eye position. Disabled NPCs won't "think", but the rest of the game code continues to run. ![]() ![]() **Allows you to enable / disable the AI of all NPCs in the game. ĭebug the attempted connection between two nodes 2 = Highlights all things that can potentially block line of sight as well (like disabled brushes that can be enabled). 1 = Highlights all things that currently block line of sight. ![]() Show random expression decisions for NPCs. Overview mode - 0 = off, 1 = inset, 2 = fullĮrases current game stats and writes out a blank stats fileĬlears bits set on nav links indicating link is unusableĭebug the NPC dynamic interaction system.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |